![]() ![]() We also see depth of field and motion blur playing a big role in Advanced Warfare's visual direction. PlayStation 4 Xbox One Fine geometry detail is matched between Sony and Microsoft's latest platforms, as shown across the hand in the foreground. PlayStation 4 Xbox One The opening Seoul stage gives us a long shot, showing the degradation to detail across the city when the resolution is lowered on Xbox One. PlayStation 4 Xbox One Texture quality, and also object detail, are tied between the two platforms, though we'll soon see how this stacks up against the PC's very best settings. The difference in shadow positioning here is unusual, meanwhile - but doesn't show in any other area we've seen. PlayStation 4 Xbox One Static shots bring out the resolution difference best - where on Xbox One we see a minimum of 1360x1080 used in heavily populated areas such as this. While it's clear that resolution frequently hangs at the 1360x1080 point, it's still uncertain what resolutions are deployed between this lowest point and the full HD top-end - an area we intend to inspect more closely in the upcoming Face-Off. These moments tend to be uncommon, however, especially given the frenetic, action-focused direction of each mission. Areas with few NPCs also opens the doors to the full HD resolution, where every on-screen element is perfectly matched down to the last pixel. Clinical interior areas, such as Atlas' labs, tend not to strain the hardware enough to enforce a downsized framebuffer. The Xbox One produces a native 1920x1080 resolution too, but only in subdued moments. As a result, the stand-off between the Xbox One's minimum 1360x1080 and PS4's full 1920x1080 is less perceptible during hectic firefights, with fast camera sweeps often blurring these high contrast edges. ![]() Sledgehammer's ground-up rebuild of the Call of Duty engine pushes heavily on post-process effects, such as full-screen (and per-object) motion blur, a depth of field filter and a sparing use of chromatic aberration during play. ![]() The opening shot of Seoul's skyscrapers is a good example of this, where window details on each building appear cleaner on PlayStation 4.īut while this is telling in static shots, the difference is harder to tally up in action. Clarity on geometric edges is affected - producing blurrier outlines in our matched shots below - as well as creating a muddier appearance to sub-pixel sampling across trees and grass. According to our measurements, the bigger battles in Advanced Warfare's opening stage do indeed operate with a cut 1360x1080 resolution on Xbox One. For the most part, it works as you'd expect. The resolution issue is an interesting discussion point. But with its resolution in flux, just how well does image quality fare on Microsoft's platform in comparison? And just as crucially, how does performance hold up between the two? As announced by Sledgehammer co-founder Michael Condrey during a Reddit AMA, this marks a stark upgrade over the console's 720p delivery in Call of Duty: Ghosts, bringing it much closer to the crisp, native 1080p image enjoyed on PlayStation 4. rendering at resolutions between 1360x1080 to the full 1920x1080, depending on the intensity of the in-game action. Have you experienced more issues with the game since the most recent update? Let us know in the comments below.After a spell in development lingering at 882p and 900p pixel-counts, it's now confirmed that the Xbox One version of Call of Duty: Advanced Warfare uses a dynamic scaling model Last week, Advanced Warfare publisher Activision announced that the game is the " biggest entertainment launch" of 2014, outpacing all other games and even movies released this year so far. ![]() Sledgehammer also explained that its update development process is to submit and verify changes on current gen systems first, and then apply those changes to prior generation as quickly as possible. However, several users are reporting that since downloading the patch, their game freezes while joining or at the end of multiplayer matches, especially on PS3. Most importantly, it fixes an issues that caused players to spawn in spectator mode when they tried to join a match. The patch Fixes marksman and camo challenges to not reset when you Prestige, issues with Ping Bar not updating correctly, adjustment to challenges to unlock camos for weapons, and adds the ability to unlock eSports Rule options in Private Match. The Xbox 360 and PlayStation 3 version of Call of Duty: Advanced Warfare have been updated with several fixes and improvements, developer Sledgehammer Games has announced. By clicking 'enter', you agree to GameSpot's ![]()
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